OVERVIEW
In Mouze, you play as a mouze who is sent on a top secret mission to retrieve special cheezes that will help prevent the extinction of the Mouze species. In this Top-Down adventure/puzzle game, you must traverse through multiple top secret Catz facilities where they have these cheezes on lockdown and retrieve them before the Mouze population reaches zero.
PLATFORM
Windows PC
ENGINE
Unity3D
LANGUAGE
C#
TOOLS USED
Unity3D, Visual Studios, Aseprite, PlasticSCM
DURATION
1 Month
COMPLETION
2024
TEAM SIZE
1
ROLE
Concept, Narrative Design, Level Design, Gameplay Scripting, Event Scripting, Audio Scripting/Editing, UI/UX Design, AI Design, Art
Features I designed and built for Mouze
GAME & LEVEL DESIGN
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Narrative Design (story, characters, locations)
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Level design, prototyping, and construction
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Enemy Design
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Sound Design including music/ambiance and editing
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All Game Menu Design​
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Main Menu
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Pause Menu
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Game Over
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End Game Menu
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End Game menu design
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Game Over menu design
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Game bug fixing
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SCRIPTING
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Player movement (WASD)
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Enemy Aggro mechanic
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Collectible mechanic
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All game menu buttons and interactions
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Main Menu​
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Pause Menu
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Game Over
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End Game Menu
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Door mechanic
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Pressure plate mechanic
ART
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Mouse
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Cat
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Level
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Props