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In this project, I had to create a level for a game called Scraps which is set in a post-apocalyptic era. In the game you are a scraper that is hired by a society known as the Bastions to go out and collect items for them so they can sustain their population. During the development of this game I learned different level design concepts that allowed me to create very fun and engaging levels for the player to play through, as well as the importance of short to long-time goals and visuals.
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