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MONTH 3: GAME BALANCING
This month was broken again into two separate 14 day milestones. Milestone 1 was intended to implement and iterate upon a version of our game’s final content. This means that each level/area is accessible and playable from start to finish. While bugs and imbalanced gameplay still may be present, none of these issues prevented the game from being played in a general sense toward what the final version of what the game will play like. Milestone 2 followed as a continuation of Milestone 1, only finalizing it further while also beginning to determine what the game will look like from an art and aesthetic standpoint.
Click the images below for more detailed information on each milestone!
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